One-Week Dungeons
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One-Week Dungeons

by David L Craddock

Nonfiction Game Development
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Chronicles the swift creation of influential dungeon-crawling games and the resourceful developers behind them.

About This Book

One-Week Dungeons examines the fast-paced development of early computer role-playing games.

The book highlights the creative and technical challenges faced by small teams working under tight deadlines.

It provides context on how limited resources influenced game design choices during this era.

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I will be using this book for: