Beginning Blender: Open Source 3D Modeling, Animation, and Game Design
Beginning Blender is an introduction to open-source 3D creation with Blender. Covering modeling, animation, and game design, it provides a starting point for readers who want to explore digital graphics and interactive content while building familiarity with one versatile creative platform.
About This Book
Beginning Blender introduces readers to Blender, an open-source tool for creating three-dimensional digital content.
The book focuses on 3D modeling, animation, and game design, bringing these creative areas together in one accessible resource.
It is intended for those who are starting to explore Blender and want a foundation for working with digital scenes, objects, and animation.
Readers interested in open-source creative software can use this book as an entry point to Blender’s broad range of capabilities.
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