Substance 3D Painter game texture drawing and material production(Chinese Edition)
by Zheng Lin
A guide to texture painting and material creation using Substance 3D Painter for game development.
About This Book
This book focuses on the use of Substance 3D Painter for creating game textures and materials.
It provides instruction on digital painting techniques and material production workflows.
Readers can learn methods for applying textures to 3D models in a game development context.
Reviews
No reviews yet. Be the first to review this book!