Programming Game AI by Example (Wordware Game Developers Library)
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Programming Game AI by Example (Wordware Game Developers Library)

by Mat Buckland

Computer Science artificial intelligence Game Programming
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A hands-on introduction to programming artificial intelligence for games, covering essential techniques and practical examples for developers.

About This Book

This book introduces core concepts for building game AI systems.

Readers explore techniques commonly used in game development environments.

The content focuses on practical examples to illustrate AI implementation.

Topics are presented in a structured manner suitable for developers.

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I will be using this book for: